![]() Superliminal, without revealing anything really significant about its plot, it can be taken as a kind of interactive psychoanalysis in which the player, in the first person, experiences a series of sensations and inquiries through dreamlike scenarios in which to play with perspective. ![]() Nothing is what it seems … or maybe it is? Let’s see what this curious mix of Portal, walking simulator and other experimental titles can offer us, such as the notable The Stanley Parable Below we analyze Superliminal on PC, PS4, Xbox One and Nintendo Switch. Unfortunately, Superliminal is left halfway in certain aspects, leaving the player wanting more despite his many virtues, especially in the field of the unexpected and imaginative. ![]() And Superliminal, the work of Pillow Castle, is positioned as one of those daring bets that do not stay on the surface to propose to the player a whole universe of its most suggestive in which the known rules have no place. Overall, Superliminal is an innovative 1st person puzzle game which creative puzzles that break your perception of reality.Puzzle video games are not the most popular or the best-selling, although they are a genre that has left us with timeless gems, imaginative, surprising titles and that sometimes encourage us to break with what is established to experience new sensations for their controls. These puzzles are fresh and imaginative, and are sure to have you going “oooooh, so that’s how you do it!”. The first rule to this game is forget everything you think you know about puzzle games. The whole thing is a dreamland gone haywire. This game is sure to give you a fresh perspective on those issues.Each level introduces a new, more difficult, aspect of your dreamland. The game does deal heavy topics like self-doubt and worthlessness. It gets progressively harder as the game goes on, then near the end gets pretty easy, which is strange. Sometimes the jazz music stops entirely, which is extremely unnerving. The only sound besides the occasional recording is soft jazz music which can make any other sounds spooky. Sometimes as you walk, doors randomly slam, which can give the impression someone is following you, which is spooky. There are many dark hallways, and sometimes you fall through the floor, which can surprise you. There is an agenda on the wall that reads: Murder Murder Murder Murder Murder Murder BEANS which can be unnerving. There is some paint splattered on the floor to look like blood. As for violence goes, it is really just eerie. There is no real interaction with other characters. There are no hints, so you can spend hours on a puzzle with little success.The little guidance you have is through a recording. (not literally, of course) There is little guidance, which makes it harder. When you finally solve a puzzle, it feels very rewarding, which makes up for all the blood, sweat, and tears you poured into the level. ![]() While there is little violence, the puzzles are complicated and even the adults in your family might have trouble solving them. That’s the reality for Superliminal, a mind-bending, slightly spooky game.
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